// write your code here var fgImage = new SimpleImage("drewRobert.png"); var bgImage = new SimpleImage("dinos.png"); var output = new SimpleImage( fgImage.getWidth(), fgImage.getHeight()); for (var pixel of fgImage.values()){ if (pixel.getGreen() >= pixel.getRed() + pixel.getBlue()){ var x = pixel.getX(); var y = pixel.getY(); var bgPixel = bgImage.getPixel(x,y); output.setPixel(x,y,bgPixel); } else { output.setPixel(pixel.getX(), pixel.getY(), pixel); } } print (output);